Popup Tip Table
HOME   PHOTOS   PORTFOLIO   BLOG
Writing a Unity GameMay 27, 2017In the last few years, I would visit the B&N bookstore and look at the game programming books. I once had aspirations to build a highly detailed railroading game with more realistic train and car movements than any retail game of that sort. I even worked out some of the logic for managing trains, cars (boxcars, not Toyotas), track, and destinations, while having clever path-finding mechanisms, etc. But my more recent inclinations have been to just get anything working in a 3D rendered world. Train Game Experiments This is where Unity comes in… I’ve played more than a few games… (Read more on Dave's blog)
DAVE'S PORTFOLIO   BAILEY'S PORTFOLIO   RONNIE'S PORTFOLIO   Upload Designed by David Rector   DAVE'S RÉSUMÉ